An investigation of the impact of immersive virtual reality practice on visual and mechanical abilities

Objective: In this project, we seek to determine how use of virtual reality (VR) headsets influences the visual system’s ability to focus on targets and how that impacts learning of skills in a virtual world. Since the use of VR is becoming more widespread, it is important to know how learning of motor skills in a virtual world differs on a visual and biomechanical level compared to learning the same skill in the real world.

Collaborators: Dr. Stefanie Drew (CSUN Psychology), Dr. Thomas Chan (CSUN Psychology)

Jacob W Hinkel-Lipsker
Jacob W Hinkel-Lipsker
Associate Professor

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